Diego Garcia Aldaco

Junior Developer

I am committed to my objectives, patient with results, organized to carry out work, responsible in deliveries, honest in my abilities and with the initiative to solve adversities that arise. Regarding software development, I perform better in back-end as opposed to front-end. My interests are video games, exercise, science fiction/thrillers and Legos

Education

2017 - 2020

High School Degree

In the Emiliano Zapata from BUAP

2020 - 2025

Bachelor Degree

From UDLAP university as computer systems engineer

Experience

09/01/2023 - 05/05/2023

HammerByte Games

Internship with a videogame organization which taught me a Udemy videogame development course

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Developed Projects

Nonogram

Developer

School project based on JAVA using interactive components such as jlabel, jbutton and jMenu that resembles the game Nonogram

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Nearbask

Team leader

Advanced web application made by 4 members for the FEPRO 2022 contest where its main function is to help users organize their grocery list before going to a supermarket

Demo del proyecto Reconocimiento

Classroom management using a database

Team leader

School project of a graphical interface developed in JAVA, which allows the consultation and reservation of classrooms within a database using MariaDB through a driver that allows the connection between both languages

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Pacman

Developer

School project Video game developed in C#, using a timer to execute the player's movement and integrating a random movement mechanism for enemies

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Angry birds

Team leader

School project Video game developed in C#, which involves the implementation of physics on interactive objects in addition of using a particle system

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Megaman

Team leader

School project Platform video game developed in C#, where more attractive elements are used such as the use of static/animated sprites, the use of a map and a camera that follows the character

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UE 5.2 multiplayer game

Developer

Game developed in Unreal Engine 5.2 and C++, is a third-person multiplayer shooter which has three game modes: free-for-all, team combat and capture the flag. The implementation was achieved based on a Udemy course that shows the bases for creating a game of this genre. Including the multiplayer feature lag compensation, among others

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LSI Indexation System

Team leader

School project with a simple interface that can make querys and consult the content of each document which handles 10 documents in a folder, which based on a custom dictionary, it retrieves which documents have the best approach to that query by using a representation of both query and document as vectors and determining their similarity by using the euclidean distance

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DEV STACK

Java
Python
C#
C++
Html
CSS
MySQL
LaTeX
JavaScript

TOOLS STACK

Figma
Git
GitHub
Lucid chart
InteliJ
Unreal Engine
Visual studio
VS code
Maria DB
Jupyter

Contact me